The idea was to take one action or turn a day, and see how things played out. To keep things interesting, Paul signed up to write some creative 'flavor' text along with the game turns.
Now, exactly six months later, we've reached 200 game turns. Progress has been even slower than I imagined. Cody, our hero, has only explored five rooms, and is still on the first floor of the dungeon.
We don't have a huge following, but that's really not the point, and those who have taken an interest seem to enjoy what we're doing.
Keith Crescenzi joked that it would take a long time to finish a game. I ran the numbers. NetHackWiki calls an ascension that takes less than 20k turns a 'speed ascension', and I'd consider a typical run to fall in the 60k turns range. While I expect that over time, the turn-to-day ratio will get higher, the numbers are daunting:
This has gotten me thinking a lot more about the hardware I'm using to run the NetHack games.
I did not set the game up initially on a VM or take other steps to make it easier to continue this work for 50 years or more. It seems like NetHack savegames are not directly portable between machines; I'm going to have to do some more research into this to see what is possible.
Through these 200 turns, I've written around 4,000 words in service of the tip files, and Paul has written roughly 8,000 words of story.
So far, so good.
Almost a foot of snow yesterday.
She had a great time speaking with the hackers, and everyone was very patient and friendly.
Here is the edited-down audio from this recording session.
Back in 2008, Dr. Drang wrote about how Monospace Characters in iOS were not actually monospaced. The situation has improved since then.
Today, drawing the same characters in a <pre> or <code> block works just fine.
...with an important exception. Using certain unicode "line drawing" characters in a <pre> or <code> block still, maddeningly, does not appear to be monospaced.
Here's an example of line drawing, which should look good on a desktop browser:
┌───────┐ │·······│ │·······│ │·······│ │·······│ └───────┘
When I previewed my line drawings on iOS, I couldn't get them to look right.
After searching the web I did find a little help.
Courier New appears to do a much better job of handling extended characters, and by explicitly requesting "Courier New" in your stylesheet, your text will render correctly. Here's a demonstration:
We had an unexpected visitor in our backyard this evening. I was walking out to check the mail and heard a screech and saw the flutter of wings.
I popped inside the house to get Z and we started breaking through the snow in the backyard, looking up in the trees. We were both startled to see a large hawk, almost within arms reach of us!
We admired the bird for a while, and then I sent Z in to get a coat and grabbed my camera. Happily, the bird decided to hang around for a bit longer (although on a higher branch).
The photos aren't amazing, but I did get a few passable ones - mostly from the same angle, so I'll spare you the repetition. The hawk had 'treed' a few squirrels in an adjacent pine. They were making crying noises, and understandably, were both scared witless.
The bird eventually got bored of my picture taking and decided to fly away, squirrel-less.
The images above are some tag clouds I built from the data - made with the excellent Wordle. I did the design/styling on the actual site. It's... less polished. Keep an eye open for the site next year during the holidays!
I've recently given Microsoft's Azure Cloud Framework a try and have written down the steps I followed to successfully deploy a python Flask app on an Azure VM with gunicorn/nginx.
Click below to read the full article.
Music Hack Day Boston 2012 Project with Jim Fingal.
We built a Brick Breaker game that generates a brick pattern from any song. When you break a brick it plays the corresponding portion of the song.
Apologies to anyone who tried to download the file and got a "classic environment" error - the executable we uploaded to github was corrupted. It should work now on Lion/Mountain Lion. You can download directly here. You may still need to manually right click and select 'open' since the code is unsigned.
Default music for the application was provided by the Free Music Archive, specifically, Trouba by Steve Gunn from the album Soundeyet, Latin Jeta by Los Sundayers from the album Eterno Domingo, and Monster on Campus by Halloween from the album S/T. All distributed under Creative Commons BY-NC-SA.